Classic Glass
30 mazes30 hand-built mazes. Pastel mesh backdrop. Frosted glass walls.
Drag. Don't lift. Don't touch.
A finger-maze game for iPhone. 90 hand-built levels.
scrollDon't lift your finger.
Every level drawn by hand. None procedural.
Easy, medium, hard. Ten of each, per world.
A tap at the start. A jolt at the walls.
Synthesized in-app. Different every run.
Frosted surfaces, soft depth, real motion.
Designed to play on the subway. Or in bed.
30 hand-built mazes. Pastel mesh backdrop. Frosted glass walls.
30 mazes in a dark synthwave palette. Electric cyan walls with bloom.
30 mazes in earth tones. Wooden flute melody over warm pad chords.
Built by Andrey Posnov. Music and SFX synthesized procedurally. Liquid Glass aesthetic inspired by iOS 26.